Honestly, this is looking to be a genuinely good game! It's simple, quick, and pretty easy to pick up. Anticipating the campaign mode, especially after seeing how other fighting games handle such a thing.
One thing I do kind of want to touch on is the idea of more characters. The roster seems pretty big and, considering there are millions using NG, I'm sure that not everyone could be accounted for. When playing this, I was thinking that, with such a simplistic move-set, most artists could probably craft their own characters to be used in the game if given a template to do so. It also looked like some moves had a certain range and charge, so maybe some sort of balance system for customs could give it... balance. Now, I'm no programmer, but it would seem like a hard task. Just a neat thought I had, take as you want.
Anyway, I'm so glad this group was able to pull together another fantastic game. I can't wait to see where it goes in the future and what you guys make next!